House System

Kents Hill Park has a house system to promote a sense of community and family atmosphere across the whole school for pupils and staff and all are assigned to a house when joining KHP.

The school believes that the House System gives pupils the opportunity to develop personal and social skills outside of the classroom, in turn preparing them for the realities of the world beyond education. In addition to this, the opportunities for student responsibility, leadership skills and collaboration are available throughout the school year, promoting the education of the whole person, with an understanding of acceptance, equality and kindness.

The House System forms a focus for a community that encompasses academic, sport, community and leadership qualities within the school. Each House has special links to the immediate environment: Milton Keynes, enhancing a sense of belonging within the community.


Walker House

Origin: Derek Walker - chief architect and planner of Milton Keynes, who created the community we live in today

Colour: Blue

Qualities: Competitiveness, Community, Collaboration

 


Koenig House

Origin: Robert Keonig - British sculptor who created the ‘Boy and Girl’ sculpture close to Kents Hill Park, upon which the school logo is based

Colour: Red

Qualities: Engagement, Ambition, Unity

 


Nightingale House

Origin: Florence Nightingale - known for improving nursing and hospital standards, Florence was based at Claydon House in Buckinghamshire after 1861

Colour: Yellow

Qualities: Teamwork, Inclusion, Kindness


Turing House

Origin: Alan Turing - worked in Bletchley Park during World War II and is renowned for his role as a code breaker

Colour: Green

Qualities: Chivalry, Determination, Perseverance

 


House leaders are appointed to the House committee through an application process. The leaders have regular meetings, deliver assemblies, work with all parts of our community striving to ensure that the House system is the beating heart of the school. They also represent the school at events, such as open evenings, Remembrance Day events and MK Foodbank deliveries.

Each house chooses a local charity to support and throughout the year charity events are held in order to benefit the local community. Events include the very popular Break the Rules Day, KHPalentines and House Coin Trail. Throughout the year, house competitions are run from photography competitions to spelling bees. The possibilities are endless, and the leaders encourage everyone in the school community to share ideas for house events. The first house event of the year begins with a Tug of War, which provides a great teamwork opportunity for those taking part and a great cheering opportunity for those supporting their teams. Every week there is a House Challenge lunchtime, where pupils can compete in individual and team challenges to earn points for their houses. The leaders also run House Games each lunchtime so that pupils can play a range of games, such as Connect 4, Geistes Blitz and Kluster with their friends, earn house points and have lots of fun.

Each lesson positives are awarded for those pupils displaying the school expectations and these are totalled and turned into House Points each week. Sparx points, earned through maths homework, are also converted to House Points. Competitions result in ranking of the houses and again earning house points. These are totalled weekly and communicated to the pupils and staff through weekly bulletins.

Each half term the House Cup winner is announced and presented with the cup in their House colours. At the end of the year the points are totalled and the winning team is commemorated on the House Board. There are also other opportunities to win House cups throughout the year at events, that include debates and quizzes.